Version 1.12 Update: Game Mode Change, Balance Adjustment!

Hunger Dungeon

Hunger Dungeon is a 1-6 player round-based Multiplayer Online Battle Arena game with a special pixel art style. Battle with more than 12 unique characters in fast-paced Free-for-All and Team Deathmatch rounds. Or take on the challenging Dragon Mode - the exciting first PvE mode!

Hi Dungeoneers! Ver 1.12 Release! [h1]New Skin[/h1] [list] [*]Samurai - Ronin Skin [/list] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26485386/50b10e965290016321a059f15d2fb97742dd3ab1.png[/img] [h1]New Deathmatch Mode (Single round, no energy round)[/h1] [list] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26485386/4481b8dbb6c5af369d902eb3313ebb721f095cb1.png[/img] [*]This is a newly remade mode. [*]5 mins death...or glory. [*]You will be given random equipment and money. [*]"Newly adjusted tutorial" will guide you through. [/list] [h1]Modified Mode - Classic Mode (Previously "Deathmatch")[/h1] [list] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26485386/cdadb7bdffbe2d3f0a7c821ae3054f195b7e289a.png[/img] [*]The standard number of rounds has been changed to 2. [*]The playtime for each round has been changed to 150 seconds. [*]The initial gold coins has been adjusted. [/list] [h1]Overhauled - Tutorial[/h1] [list] [*]Changed the current tutorial to include three stages. [*]The overall time to complete the tutorial has been shortened. [*]You will have a better understanding of the mechanics, deathmatch, and Energy Shard having completed the tutorial. [/list] [h1]Balance - RANK[/h1] [list] [*] Changes to each RANK have been made. Therefore, you may see difference in the leaderboards but your overall score won't be affected. [*]The RANK ELO calculation has been modified to have S ranked players retain more score when they lose a match. [/list] [h1]Balance - Dungeon Doubloons & EXP[/h1] [h1]Balance -Daily Bonus [/h1] [list] [*]Changed "Daily Bonus" to "First Win Daily Bonus". You will have to win a match to receive the bonus. (Only Free-For-All) [/list] [h1]System - Resell Items [/h1] [list] [*]15% return when selling scrolls and equipment back to the shopkeep [/list] [h1]Balance Changes - Hero[/h1] [list] [*]Holy Sister [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26485386/40de0581681d27a9e28415852cfabbe67bd2a7dd.png[/img] [list] [*]New mode: Increase 5 Heroic when you hit an object with Attack. [*]Time to enter Meditation has been decreased. [/list] [*]Element Fuse [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26485386/9595f89821c0d645499e04548bcc5001c898d2f7.png[/img] [list] [*]"Void" won't be triggered while casting "Element Explode". [/list] [/list] [h1]Balance: Equiment & Scrolls [/h1] [*]Flame Totem [list] [*]Changed Health from 75 -> 100 [*]Changed attack frequency from 6 / 5.25 / 4.5 -> 4 / 3.5 / 3 seconds. [/list] [*]Ice Totem [list] [*]Changed Health from 75 -> 100. [/list] [*]Thunder Totem [list] [*]Changed Health from 75 -> 100. [/list] [*]Elven Boots [list] [*]Increased Speed by 25. [*]Increased Acceleration from 1.3x -> 1.5x. [/list] [*]Elven Shelter [list] [*]Restore 3 Health every 3 seconds -> 6 Health every 4 seconds [/list] [*]Laurel [list] [*]Changed Mana from 9 -> 15 while gaining Windroar. [/list] [*]Elegant Lance [list] [*]Increased Attack from 1 -> 2 while gaining Windroar. [/list] [*]Raging Lance [list] [*]Increased the chance of triggering Burning from 10% -> 15%. [/list] [*]Therapy Staff [list] [*]Health increased from 1 -> 3 by every 3 seconds. [/list] [*]Endless Staff [list] [*]New effect: Scroll damage increased by 1.1x. [/list] [*]Scavenger Hat [list] [*]Price increased from 300 -> 450. [*]An extra 2 coin is given when picking up items. [/list] [*]Avarice Ring [list] [*]The item price has been increased from 300 -> 375 [*]Receive 2 Gold Coins when attacking a player with Basic Attack. [*]Receive 5 Gold Coins every 13 seconds. [/list] [*]Troll Dentures [list] [*]Health increased from 2 -> 3 when collecting items. [/list] [*]Holy Ring [list] [*]Increased to 1 Hunger every 7 seconds. [/list] [*]Butcher [list] [*]Price reduced from 540 -> 450. [/list] [*]Colossus Belt [list] [*]New buff: 3 Health regeneration every 3 seconds. [*]Health increased from 50 -> 75. [/list] [*]Colossus Ring [list] [*]Health increased from 30 -> 45. [/list] [*]Broadest Sword [list] [*]Damage increased from 1 -> 2. [*]Health decreased from 20 -> 15. [/list] [*]Chicken Leg [list] [*]A special effect has been added. [/list] [*]Salt Pork [list] [*]Price increased from 30 -> 50. [/list] [/list] [h1]Others[/h1] [list] [*]System optimization to detect players using third party applications [*]A.I that replaces the Host after leaving a match has been fixed to not just stand still. [*]A bug when casting scrolls like Meteorite and Lightning next to a wall has been fixed. [*]It's rare but some occasions chanting will still happen when the player has died. This is a bug that not yet fixed but we are sure this is caused by high PING. We are currently working on this now. [/list]