During this month we have been working on what may be the last patch for Oniria Crimes. The development team thanks you very much for your support, because thanks to you the game has been more polished than it was at launch. Thank you very much!
[b] Improvements in version 1.12 [/b]:
[list]
[*] Improved soundtrack. We have removed some silences between tracks, as some players thought they were bugs. We've polished track endings to improve loops, and tweaked transitions between scenes to make the listening experience that much more enjoyable.
[*] We have increased the maximum speed of the text so that it does not "kill you slowly" as some player who had never played text games believed. Now the top speed is ultra fast.
[*] A repeated phrase has been deleted at the end of case 5.
[*] We've streamlined the "Night Rounder" achievement so it's not nearly impossible to get. Now you don't have to start the game from 0 and wait for the stars to align to get it, but you can play case 6 and complete it to get it.
[*] We have fixed an issue that occurred VERY RARE where you could lose data for one game when deleting the others. We think it only happened to one player, who now hates us (just kidding). If you have lost a saved game, write to us because we can recover it.
[*] Fixed a bug that prevented the game from running on Mac.
[*] Fixed a UI mismatch issue on Linux.
[*] Fixed a problem with the fonts for the Chinese and Russian languages, which prevented the puzzle from case 5 from playing well. These languages are very difficult to test for an indie studio. If you are playing in Chinese or Russian and see a problem with the translation or the fonts, feel free to write to us. We will fix it right away.
[/list]
How many improvements! We hope you continue to enjoy Oniria Crimes. Do not forget that it is part of a transmedia universe and that there are other games, stories, etc. Soon we will be telling you news.