Version 1.1.1/1.0.4 update

Hello all, We have a new update that contains a few fixes and QoL updates. Please let us know if there are any issues: [b]V 1.1.1 Fixes[/b] -Remove "evasionBonus" from Nik1 and Harpy (Wind Tower). Oversight. -Fix clip in Passageway. -Fix clip in Final Dungeon. -Fixed occasional teleport bug when going from Borges to Pirate cave at end game. -Replace Rat ambush battle in Borges with stationary battle to prevent rare softlock. -Moraga's (Water Guardian) "Attune" spell is slightly buffer. -Add two way teleporter in the Final Dungeon. Once activated in final corridor, you can freely teleport back and forth from beginning to end. [b]Guild of the Artificers V 1.0.4[/b] -Remove potential softlock when traveling to guild from an inn keeper. -Fixed collision and graphical issue with statue near entrance of the DLC dungeon. -Fixed crash that occurred when running game directly from .exe and DLC achievement is activated. Exciting speedrunning news, two new WRs have been posted for Shadows of Adam: [list] [*][url=https://www.speedrun.com/Shadows_of_Adam/run/ywp184pz]Any % WR - Dowolf in 3:06:14[/url] [*][url=https://www.speedrun.com/Shadows_of_Adam/run/y6p753jm]Pirate % WR - WicKedGamerDude in 49:15[/url] [/list] In addition, we have a discord which has become quite active in the recent weeks. If you're a fan of SoA, a potential speedrunner or just wanna find a cool place to hang and talk about games please join us: [url=https://discord.gg/P3bgBRc]Shadows of Adam Discord[/url] Stay tuned for more updates as we finish up the Player's Guide and other exciting things to come. All the best, Ty, Tyler, Josh, Tim, and Luke