Hello all,
We have a new update that contains a few fixes and QoL updates. Please let us know if there are any issues:
[b]V 1.1.1 Fixes[/b]
-Remove "evasionBonus" from Nik1 and Harpy (Wind Tower). Oversight.
-Fix clip in Passageway.
-Fix clip in Final Dungeon.
-Fixed occasional teleport bug when going from Borges to Pirate cave at end game.
-Replace Rat ambush battle in Borges with stationary battle to prevent rare softlock.
-Moraga's (Water Guardian) "Attune" spell is slightly buffer.
-Add two way teleporter in the Final Dungeon. Once activated in final corridor, you can freely teleport back and forth from beginning to end.
[b]Guild of the Artificers V 1.0.4[/b]
-Remove potential softlock when traveling to guild from an inn keeper.
-Fixed collision and graphical issue with statue near entrance of the DLC dungeon.
-Fixed crash that occurred when running game directly from .exe and DLC achievement is activated.
Exciting speedrunning news, two new WRs have been posted for Shadows of Adam:
[list]
[*][url=https://www.speedrun.com/Shadows_of_Adam/run/ywp184pz]Any % WR - Dowolf in 3:06:14[/url]
[*][url=https://www.speedrun.com/Shadows_of_Adam/run/y6p753jm]Pirate % WR - WicKedGamerDude in 49:15[/url]
[/list]
In addition, we have a discord which has become quite active in the recent weeks. If you're a fan of SoA, a potential speedrunner or just wanna find a cool place to hang and talk about games please join us: [url=https://discord.gg/P3bgBRc]Shadows of Adam Discord[/url]
Stay tuned for more updates as we finish up the Player's Guide and other exciting things to come.
All the best,
Ty, Tyler, Josh, Tim, and Luke