Why Am I Dead At Sea is an adventure game where you solve the mystery of your own murder. As a ghost, you will have to possess people and use them to investigate your surroundings. But in this place no one is who they seem...and everyone has a secret.
Why Am I Dead At Sea has just received a small update to deal with a few bugs and tweak the dialogue slightly. Below are the changes that are active with the newest version:
[h1]Version 1.04 changes[/h1]
[list]
[*]When asking Paulo for advice on what to do, an additional option is available, which gives a much more concrete hint - rather than just the vague objective he previously gave.
[*]Several typos have been corrected.
[*]A visual bug with centering the text in the dialogue box has been fixed.
[*]Several visual bugs that occurred when playing the game in larger resolutions have been fixed:
[list][*]Darryl's ability now fills the entire screen
[*]Paulo's "spectral" text is centered
[*]Quella's mind-reading is centered
[*]Marcurio's mind-reading is centered
[*]Donovan's mind-reading is properly masked
[/list]
[/list]
Thanks for everyone's help and feedback!