Version 1.03 Patch Notes

Pixeplorer

Explore an infinite amount of pixelated worlds in this adventure sandbox game, and find villages, enemy camps, and quests along your journey!

[b]Bugfixes: [/b]- Fixed enemies self-inflicting damage when player spawns in a cave - Fixed player's respawn location being wrong when dying within a cave - Fixed enemies occasionally spawning on top of portals within Overworld - Enemy AI will now home in on player without interfering in other enemies' paths (enemy hitboxes no longer "stick" together) - Fixed being able to upgrade the sword and shield by bypassing resource requirements within Shop - Fixed a possible game crash when the upgrade button is clicked upon reaching the maximum upgrade level within Shop [b]Changes: [/b]- When respawning in a cave, enemies now reset health - Increased frequency of wild enemy and traveler spawns in Overworld - Altered volumes for certain music tracks - Added new combat music track: 'Showdown' - Added more traveler dialogue hints in Overworld - Removed dependency of movement for attacking/shielding Enjoy!