Explore an infinite amount of pixelated worlds in this adventure sandbox game, and find villages, enemy camps, and quests along your journey!
[b]Bugfixes:
[/b]- Fixed enemies self-inflicting damage when player spawns in a cave
- Fixed player's respawn location being wrong when dying within a cave
- Fixed enemies occasionally spawning on top of portals within Overworld
- Enemy AI will now home in on player without interfering in other enemies' paths (enemy hitboxes no longer "stick" together)
- Fixed being able to upgrade the sword and shield by bypassing resource requirements within Shop
- Fixed a possible game crash when the upgrade button is clicked upon reaching the maximum upgrade level within Shop
[b]Changes:
[/b]- When respawning in a cave, enemies now reset health
- Increased frequency of wild enemy and traveler spawns in Overworld
- Altered volumes for certain music tracks
- Added new combat music track: 'Showdown'
- Added more traveler dialogue hints in Overworld
- Removed dependency of movement for attacking/shielding
Enjoy!