Version 1.0.6 + New Character Skills Added!

Beloved Rapture

Beloved Rapture is an indie jRPG inspired by the classics. Explore beautiful landscapes, fight in turn-based battles, and uncover many secrets. This mid-length adventure balances both an intimate coming of age story, and larger threats looming over the troubled kingdom.

Good news. :D [b]It's been about ONE WEEK since this game released![/b] We've officially begun transitioning from fixes bugs/glitches (although that will still be an ongoing project) - to now finding the time to [b]add extra content[/b] to the game! [u]These additions will be completely free[/u]. [img]{STEAM_CLAN_IMAGE}/42642918/34e625bad1ce25451798559700a0beb1557cec77.gif[/img] [i]Lance's new Relica ability - [b]Astral Wave[/b] - which damages all foes.[/i] [h5][b]Update for October 14th, 2024.[/b][/h5] Additions/Bug fixes for version 1.0.6 [list] [*] Corrected various graphical bugs and typos. [*] Fixed a bug where "Frightshade" enemies in the battle arena could cause the game to crash. [*] Fixed an issue allowing "Burn the Bull" quest completion in Chapter 2 without finishing the required task. [*] Fixed a bug that could leave the player unable to exit their menu after loading in for the Omalas Ruins map. [/list] [img]{STEAM_CLAN_IMAGE}/42642918/2bec3c938d945b948c91405a565f9b8d272de371.gif[/img] [i]Karuka's new Relica - [b]Oblivion Swipes[/b] - (all foes).[/i] [h5]General gameplay and battle balance and adjustments for version 1.0.6[/h5] [list] [*] Increased difficulty and slightly reduced the EXP gained for enemies in Chapter 4 onward. [*] [b]Added a new Relica ability for Lance. (Acquired by default when Lance joins party.) [*] Added a new Relica ability for Karuka. (Acquired when Karuka joins the party for the 2nd time.)[/b] [*] Reduced the power for some of Aiden's Relica abilities. [*] [b]Karuka's "Valor" now targets a single ally and costs 30% Max MP.[/b] [*] Rebalanced weapon upgrades in Smithing Shops and increased weapon accuracy. [*] Adjusted the potency of status effects applied to allies: [b]Poison now deals 3% damage per turn for 10 turns; Burn now deals 8% per turn for 5 turns.[/b] [/list]