Version 1.0.4 Released

Wrack: Exoverse

Defend your precious Beacon in Wrack: Exoverse! Build a maze of towers, blast waves of enemies, discover powerful items... and do it all in ever-changing worlds in this rogue-like, comic-styled shooter.

Hey everyone! This update adds greatly improved gamepad support, some tower rendering improvements, as well as some other fixes and improvements. Here's what's new:[list] [*]When highlighting a tower that can be upgraded, the tower it can be upgraded into is now displayed. [*]Improved the valid/invalid tower placement effects. [*]Improved the rendering of holograms - both in the tutorial, and the Beacon in the hub. [*]Fixed rendering both a tower hologram and temporary tower in the same location in the tutorial. [*]Fixed not being able to use the gamepad for movement in top-down mode. [*]Added the ability to assign a gamepad button to "Build Mode". [*]Fixed not being able to use the gamepad to cycle between shops and tab screen pages. [*]Updated the input options on several screens when using a gamepad. Icons for left/right are now used instead of text saying "right/left". [*]The key bindings on the HUD are now updated when using a gamepad. [*]The gamepad button icon, rather than the button name text, is now used in the gamepad settings menu. [*]Towers are no longer targetable with aim lock when using a gamepad. [*]Added VFX for the blue savager yells. [*]Completed NPC conversations. [*]Implemented Vance's final perk: Zooms in more quickly. [*]Weapons now slightly ramp up their animation speed when you start walking/sprinting. This was always intended, but broken. [*]Fix to make enemies not path between tower bases and toxic barrels. [*]The up/down arrows on the codex can now be highlighted and clicked.[/list] Thanks everyone! See you in the Exoverse.