Defend your precious Beacon in Wrack: Exoverse! Build a maze of towers, blast waves of enemies, discover powerful items... and do it all in ever-changing worlds in this rogue-like, comic-styled shooter.
Hey everyone!
This update adds greatly improved gamepad support, some tower rendering improvements, as well as some other fixes and improvements. Here's what's new:[list]
[*]When highlighting a tower that can be upgraded, the tower it can be upgraded into is now displayed.
[*]Improved the valid/invalid tower placement effects.
[*]Improved the rendering of holograms - both in the tutorial, and the Beacon in the hub.
[*]Fixed rendering both a tower hologram and temporary tower in the same location in the tutorial.
[*]Fixed not being able to use the gamepad for movement in top-down mode.
[*]Added the ability to assign a gamepad button to "Build Mode".
[*]Fixed not being able to use the gamepad to cycle between shops and tab screen pages.
[*]Updated the input options on several screens when using a gamepad. Icons for left/right are now used instead of text saying "right/left".
[*]The key bindings on the HUD are now updated when using a gamepad.
[*]The gamepad button icon, rather than the button name text, is now used in the gamepad settings menu.
[*]Towers are no longer targetable with aim lock when using a gamepad.
[*]Added VFX for the blue savager yells.
[*]Completed NPC conversations.
[*]Implemented Vance's final perk: Zooms in more quickly.
[*]Weapons now slightly ramp up their animation speed when you start walking/sprinting. This was always intended, but broken.
[*]Fix to make enemies not path between tower bases and toxic barrels.
[*]The up/down arrows on the codex can now be highlighted and clicked.[/list]
Thanks everyone! See you in the Exoverse.