This patch fixes some minor bugs and adds some minor changes.
[h1]Gameplay[/h1]
[list]
[*] Addition of a To-do list menu, which by default is on the left side of the screen.
- Players can access the menu by pinning an item via one of the craft or build menus.
- In the menu, players can see their pinned items, as well as an optional view of their sub-items / ingredients.
- The player can also view first level of ingredients as a seperate list, as well as base ingredients.
[*] Experimental feature added, allowing players to customise the layout of the screen.
- Players can unlock / lock this feature by using button in the Settings menu.
- Most menus are now movable, with a generic modifiable layout position for crafting menus, build menus, etc.
[*] Most quests now have some cash reward.
[/list]
[h1]Minor Changes[/h1]
[list]
[*] Colour now added to build category icons.
[*] No new coin collected message.
[*] $ now appears on player when coins are collected.
[*] Main menu now shows some building instead of a blank world.
[*] Background moved a bit higher.
[*] Alien Refiner now grays out when conveyor belt stream is busy dispensing.
[/list]
[h1]Fixes[/h1]
[list]
[*] Fixed slot selection logic, which previously when starting the game, allowed using the first item in the inventory.
[*] Now added Version check to multiplayer.
[/list]