Version 1.0.1 - Menu Updates and Fixes

This patch fixes some minor bugs and adds some minor changes. [h1]Gameplay[/h1] [list] [*] Addition of a To-do list menu, which by default is on the left side of the screen. - Players can access the menu by pinning an item via one of the craft or build menus. - In the menu, players can see their pinned items, as well as an optional view of their sub-items / ingredients. - The player can also view first level of ingredients as a seperate list, as well as base ingredients. [*] Experimental feature added, allowing players to customise the layout of the screen. - Players can unlock / lock this feature by using button in the Settings menu. - Most menus are now movable, with a generic modifiable layout position for crafting menus, build menus, etc. [*] Most quests now have some cash reward. [/list] [h1]Minor Changes[/h1] [list] [*] Colour now added to build category icons. [*] No new coin collected message. [*] $ now appears on player when coins are collected. [*] Main menu now shows some building instead of a blank world. [*] Background moved a bit higher. [*] Alien Refiner now grays out when conveyor belt stream is busy dispensing. [/list] [h1]Fixes[/h1] [list] [*] Fixed slot selection logic, which previously when starting the game, allowed using the first item in the inventory. [*] Now added Version check to multiplayer. [/list]