Version 0.93.3708 is updated

Experience improvement: 1. Settings menu -> Gameplay, add a switch that does not automatically pop up talent points 2. Adjust the fabric effect of the player's initial equipment to reduce the lag time 3. Add total volume Settings from the Settings menu 4. Settings menu -> Gameplay, add custom Settings related to the camera, players can adjust their favorite Angle of view 5. Slightly speed up the sword and shield attack animation 6. Slightly speed up the double-blade boning animation 7. Settings menu -> Gameplay, add mouse sensitivity 8. Monster entry on difficulty 3 reduced to 1 9. Monster entry venom has a 1 second damage delay 10. Monster entries for "Laser", "Ice Burst", and "coil" now deal damage with a 1 second delay, and the damage trigger interval has been increased from 0.5 seconds to 1 second 11. Removed the sound effects for the monster entry "Corpse explosion" 12. Settings menu -> Game, add the function of opening LAN, open to create any room except offline can create LAN room 13. Added crash information collector to collect crash information for locating crash bugs Bug fix: 1. Fixed an issue where the UI would sometimes not close when talking to NPCS in the lobby 2. Fixed an issue where monsters in level 5 of classic mode could easily brush onto walls 3. Fixed lightning Whirlwind, Lightning Shadow, Lightning Blade, lightning Shield and frostbite effects that caused chain lightning to do too much damage 4. Fixed the damage reduction abilities of Flying Sword, Flying Shield, Whirlwind, Greatsword, and shadow remnant with frostbite effects that caused too much damage 5. Fixed an issue with eye of the Abyss's black hole exploding with unlimited damage area 6. Player damage reduction algorithm has been fixed. The problem of frequent removal and addition of player damage reduction will no longer be abnormal 7. Fixed a bug where player health bars would sometimes crash 8. Fixed an issue where the chat screen often appears blank 9. Fixed a bug where other players could still see the blood bar when the client left the game in multiplayer 10. Fixed a bug where the volume of one move of the monster "Hydra" was not controlled