[i]Version 0.67[/i]
[list]
[*] Added protection against 'endless battle' if the Tower can't destroy the monster and the monster can't destroy the Tower. After a certain number of hits on the Tower, the monster will start losing 8% of its Max HP with each hit.
[*] Fixed rounding error in 8th and 9th ascensions.
[*] A fix for the special game crash in conjunction with the random Tower starting bonus.
[*] Fixed crash when combining malicious Tower with 100%+ transformation, Stone of Refinement and 'Call to the Gods' skill.
[*] Commonness: fixed the possible appearance of rare and unusual Towers.
[*] The Chest Tower now receives the correct bonus when placed to the left of the Royal Tower.
[*] And other bugfixes.
[/list]