OverNight is a multiplayer co-op Ghost Hunting horror with multiple Ghosts per session. Explore some of the most haunted locations with your friends, using a variety of paranormal equipment, engage in rituals, and attempt haunted communications to connect with the other side.
It took a bit longer than expected but for this update we had to go back to the drawing board, start from scratch and rearrange the game a little bit.
We are back on track and this update is setting the base for the game and defining the gameplay.
What you will experience in this update is just the beginning. The focus of the version 0.3 is gameplay and due to the amount of changes, fixes, and new features that will come with it, it will be split into multiple smaller and more frequent updates following this one.
Related to that, in the following days, we will be releasing the roadmap that will outline the plan for the updates and their content.
[h1]CHANGES:[/h1]
- Added Spirit Box item
- Added gameplay hints through Spirit Box
- Estes Method radio and Spirit Board cannot be put in inventory
- Fixed various issues with Estes Method radio
- UV lamp item overall improvement
- Added Key item for doors, which can be put in inventory
- Music Box item visuals improved
- Session will spawn only Estes Method radio or Spirit Board
- Bells, Music Box, Motion Ball are procedurally spawned somewhere on the map
- Redesigned rooms on the map
- Improved overall lighting
- Improved interactions with environment objects
- Stairs squeak while walking
- Added option to close the Coffin cover
- Van interior small improvements
- Haunted items are procedurally spawned somewhere on the map
- Door lock mechanics added
- Chair drag event improvements
- Crosses hanging on the wall various events added
- Environment objects Ghost events overall improvements
- Object physics glitches fixed
- Player death effect overall improvement
- Player Drag and Teleport effects added
- Multiple Ghosts are present on the map at the same time
- Improved Ghost summoning effect
- Improved Ghost hunt effect
- Introduced new Ghost summoning methods
- Introduced Ghost appear cycle (more on that in the coming updates)
- Each bad Ghost is possessing its room and appears in it through appear cycles
- Added Ghost scratch events
- Added Ghost fingerprints and footprints
- Improved overall Ghost communication experience
- Bad Ghost communication requirements added
- Introduced Ghost personalities for communication (more on that in the coming updates)
- Introduced the behavior system for the bad Ghosts (more on that in the coming updates)
- Added session intro
- Simplified Guide
- Removed help icons from the HUD
- Removed Energy Fields completely from the game (for now)
- Removed Voodoo Doll haunted item completely from the game (for now)
- Challenges completely removed from the game (working on a complete overhaul in the coming updates)
If you want to share any feedback, follow the progress or report any issues, join us on Discord: [url=https://discord.gg/PBQNremdr7]OverNight[/url]
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