This version of the demo comes with the following changes:
[list]
[*] Wide-screen first person view now available for arcade mode
[*] Fixed issue where Neutral could not strike through
[*] Enro's stamina, when the opponent hits his shield, now decreases by half of the opponent's attack power plus 30
[*] Fixed bug where UI elements would not appear if won by time out
[*] Fixed issue on the Stamina section in the Tutorial where you do not get tired even without stamina
[*] Escudo's Mid and Low Defense has been lowered: 12 > 11
[*] Defense Discipline no longer doubles your character's defense. It now increases it by half.
[*] Characters with defense less than 0 gets set to 0 in Defense discipline rather than set it to positive.
[*] Difficulty screen remaining black when victory by time out fixed
[*] Swish remaining when time out has been fixed
[*] Removed delay limitation, all disciplines delay attacks
[*] Fixed issue where music does not play when you turn it off and then on when leaving a menu back to main.
[*] Appended Stamina stats with percentage out of 800 as well as other explanations referring to health stats
[*] All instances of the word "delay" in reference to the state have been changed to windup
[*] Enro's Shield Ram now adds 20 frames of stun if used during Defense discipline
[*] Added sound effects to the menu
[*] Exiting to main menu has been changed to holding the secondary button
[*] Fixed bug where Escudo would either only stab or not attack in Master difficulty
[*] You can now end the battle in a draw
[*] Fixed bug in Arcade game over where it allowed you to continue even if you lost
[*] Charging with Defense Discipline will have your character enter Endurance state faster
[*] Sidestep cost increased from 12 to 35 and max from 240 to 800.
[*] Minor miscellaneous changes
[/list]