"Ver. 4.0" Major Update!

Kokoro Clover Season1

Plop down on the couch in your comfiest pajamas, grab a big bowl of cereal, and prepare to enter "Kokoro Clover", a 2D platformer inspired by Sunday morning Japanese anime shows of the past! Transformations, cards, dancing, and robots! Let's find out what this wonderful world has in store!

Today, we have updated the game to "Ver.4.0". This update mainly involves changes to the overall game UI, some character design and illustration adjustments, and various fixes and adjustments. We apologize for the delay in the update from the initial announcement. We are also diligently working on a new installment in the series, so we appreciate your continued support. Additionally, we share the latest information about the series on our official Discord. If you encounter any issues, please contact us via the official Discord for support. https://discord.gg/PDVXMYCejS Below are the details of this update. [u][b]Major Changes[/b][/u] We have changed the logo design. [img]{STEAM_CLAN_IMAGE}/41609489/996339c427afc58dd9394be897d4db4255614941.png[/img] The version in the top left corner of the title screen has been changed to "Ver.4.0". Please confirm after starting the game. [img]{STEAM_CLAN_IMAGE}/41609489/758c9cd6bdbc90c9dac94a4fc3b19d0e92155802.png[/img] Upon the first startup after the update, you will transition to an unlock information scene before the title screen. The overall game UI has been updated. [img]{STEAM_CLAN_IMAGE}/41609489/a8e53d2c65ab22b1c6980d5b078940e138eed43f.png[/img] The opening video has been updated. https://youtu.be/OJIWCBYYpP8 The commercial video has been updated. https://youtu.be/-nS9ZwE4ImM [u][b]Changes Related to Illustrations and Designs[/b][/u] We have added illustrations for the following characters. [img]{STEAM_CLAN_IMAGE}/41609489/6cc141eed4af5845b78870c66298378136fe7db4.png[/img] We have partially changed the designs of the following characters. [img]{STEAM_CLAN_IMAGE}/41609489/44559f32434e534e89549f3b46b83a8005937f83.png[/img] We have changed the illustrations of the following characters and some others. [img]{STEAM_CLAN_IMAGE}/41609489/e5d3c61ae9565faa40376e10da2247973e93af98.png[/img] We have added the following cards: Treffy (Fire Attribute) Treffy (Water Attribute) Treffy (Earth Attribute) Treffy (Swimsuit) ? Kokoro Clover SUN Kokoro Clover SUN2 [img]{STEAM_CLAN_IMAGE}/41609489/eab777effd01105c502643a53d42dc61f6140c37.png[/img] [u][b]Changes Related to Game Settings[/b][/u] [img]{STEAM_CLAN_IMAGE}/41609489/674dcdc8cd3359fb74190d6bbb17bd771f82e308.png[/img][img]{STEAM_CLAN_IMAGE}/41609489/6275d674c02d43b220ea080346465a856eb53cb9.png[/img] You can now select "Story Settings" and "Action Settings" before each episode or stage. A "No Setting" option has been added to the "Time" setting in "Story Settings". The "When Defeated in Battle" option has been removed from "Story Settings". Now, when your HP reaches 0 in a scenario, you can choose to skip. The "Time" and "Subtitle" settings will now be displayed in the upper right corner of "Story Mode". You can now check the treasure chest acquisition status of the relevant stage when selecting a stage in "Story Mode" and "Adventure Mode". The time will be displayed in the upper left during stages and boss battles in "Story Mode". [img]{STEAM_CLAN_IMAGE}/41609489/5005e72e5ade78250cd098d5b045af77386bc4be.png[/img] The skipping mechanism in "Story Mode" has been changed as follows: Before: Skipping was displayed after clearing episodes. After: Skipping is displayed when pressing the "Select Button (N key)". (Skipping is possible even for episodes that have not been cleared) Minigames can now be skipped. Clear trophies (silver) will now be displayed for each Boss Rush in "Boss Rush Mode". *To display the trophies (silver), you need to clear each Boss Rush again. The trophies (gold) for "Boss Rush ALL", which are also displayed on the HOME screen, will be retained. [img]{STEAM_CLAN_IMAGE}/41609489/568a67d187c77e2ac4b910e089c6268c447b2b54.png[/img] [u][b]Changes to Story Mode Presentation[/b][/u] We have changed the conversation SE to 4 patterns. Some transformation anime cuts for Treffy in the following episodes have been partially omitted or removed: "Episode 1", "Episode 2", "Episode 4" "Episode 6" during the boss battle A maid Treffy illustration cut-in has been added to "Episode 3". A Treffy transformation anime cut has been added before the boss battle in "Episode 6". Boss cut-ins have been added after the boss transformations in the following episodes: "Episode 1", "Episode 2", "Episode 3", "Episode 6", "Episode 10", "Episode 11" An avant-scene has been added to the beginning of "Episode 9". After clearing "Episode 12", a promotional image for the upcoming new work "Cocoro Clover SUN" has been added. [img]{STEAM_CLAN_IMAGE}/41609489/44c02c9a5c6239a63822f9205f488cb4a2c8cce3.png[/img] Some battle presentations have been removed. [u][b]Changes Related to Stage Actions[/b][/u] The timing of when "Shining Treffy" becomes controllable has been changed. Before: After clearing Episode 6 After: Before the boss battle in Episode 6 [img]{STEAM_CLAN_IMAGE}/41609489/138590e34b51d894f46f0534d9998c242ff1dcd8.png[/img] The special move presentation for the following characters has been partially changed or omitted: Treffy Shining Treffy [b]The specifications for "Support" have been changed as follows:[/b] Before: Activated at 50% and 100% of the special move gauge After: Activated manually with the initial setting "L (LB)" button. Recovers assist cost. [b]The specifications for "Special Moves" have been changed as follows:[/b] Before: Activated with the "L" button when the special move gauge is MAX After: Activated with the "L" + "R" buttons when the special move gauge is MAX during boss battles. Deals 50 damage to the boss. (Cannot be activated in normal stages) A boss battle has been added to the tutorial. An explanation of special moves will occur. An HP bar has been added to the UI during boss battles. All bosses' HP and durability have been adjusted. The "WEAK icon" will now always be displayed when there is a favorable attribute match during boss battles. The following bosses have been adjusted so they do not move to the left side: The Vulcander Valxcyx [u][b]Addition of English Translations[/b][/u] English translations have been added to the following: Game logo [img]{STEAM_CLAN_IMAGE}/41609489/b00f71ab1ccf54ef5466a27ad37ede66998cc8da.png[/img] Staff credits displayed at the end of the story and in the option mode [img]{STEAM_CLAN_IMAGE}/41609489/a53fd045c41ada84202f109c3e4c8bc652e7ebdc.png[/img] Character names in boss cut-ins at the start of boss battles Various minor bug fixes and adjustments have also been made.