How many experience values are required for a unit to be able to evolve,
The unit status will now display the number of experience required for units that can evolve.
Units that do not evolve will be marked as "No Evolution".
Previously, farmland and mine parameters were blue when they exceeded 200,
This is because these two parameters have different maximum values depending on the territory,
However, since the maximum values of these two parameters vary by territory, they did not make much sense as a guideline,
However, the blue text has been changed to indicate when the maximum value has been reached (when it cannot be increased any further).
The maximum value for walls is still 200 for all territories.
When the operation is left to the CPU in AUTO,
The button to cancel all AUTO operations is now always displayed in the upper left corner of the screen,
This makes it easier to cancel all AUTO operations.
Various bugs have been fixed.
There was a mistake in the calculation of unit maintenance fees,
The issue where maintenance fees were not being paid correctly has been corrected.
When a territory was rebelized, it was not handled correctly,
Fixed a bug that caused the icon and affiliation to be blank.
When a plot was launched against an insurgent territory,
The "civil war instigated" dialog would appear every time,
This has been prevented if the territory is already in a state of civil war.
Fixed a bug that prevented the public from investing when the investment should be less than 50, but it was only possible to invest when the investment was less than 50.
When the CPU selects a crop, the probability of selecting a crop with a high rate of return has been increased.
For example, a CPU whose territory is flat has a high probability of selecting "wheat" unless there is a disaster.
The event of changing agricultural disasters in January will now be shown as the highest priority.
MT-32 Phalanx" should only be found by search,
The problem of "MT-32 Phalanx" appearing as a volunteer soldier,
Preventive fixes have been made.
Some dialog boxes were turning red,
Preventive fixes have been made.
The Zorlond Peninsula and the Bourdon snowfield paths were out of order and have been fixed.
The term "Jibloa Mountains" has been changed to "Jibloa Forest.
The terrain in Isbrouck has been changed from mountainous to flat.
When you mouse over the red crown mark on the map, the following message appears,
The text "The boss is in this territory" has been changed to
The text "There is a strong enemy in this territory" has been changed to "There is a strong enemy in this territory".