Reach difficulty 5 in Endless Mode to unlock Hard Mode, which is similar to Normal Mode except the enemies now shoot back. Muhaha!
- removed main menu background images
- updated main menu particle VFX
- fixed a bug with spawner spawn rate
- added [color=#FF0000]Hard Mode[/color]
- removed the old backgrounds and replaced with particle systems
Ver 1.016.001
- fixed a bug with enemies shooting in normal mode
- fixed a bug to switch back to normal mode when resetting progress
- fixed a bug with enemy missile trails
- fixed a bug on loadout screen where clicking projectile (missiles) select did not scroll to selected projectile
- fixed a bug where low health warning was blinking too fast
- removed SFX when selecting game mode that is already selected
- fixed a bug where shield stats allowed purchase when shield not owned
- fixed a bug with reset progress not properly resetting level menuitems
- swapped positions of Stats and Loadout menu buttons
Ver 1.016.002
- converted xp from int to long
- fixed a bug where level scrollview was not resetting to the top when resetting progress
- fixed a bug where extra clicking was happening when opening Settings menu
- fixed a bug where Hard Mode leaderboards were not being reset when resetting progress
- fixed a bug where unable to select normal mode from hard mode
- fixed a bug with level menuitems loading after level complete
Ver 1.016.003
- increased damage of small slugs
Ver 1.016.004
- opened up Hard Mode so it is no longer necessary to clear Normal Mode to unlock
- increased damage of enemy projectiles and explosions
- fixed a bug where tooltips were not snapping to mouse after playing hard mode then hovering over tool tip items in main menu
- fixed a bug where switching between hard and normal mode and back again caused issues with the loading of Endless Mode leaderboard
- updated Hard Mode info on Help page
Ver 1.016.005
- recoded leaderboard loading
- fixed a bug with leaderboard loading