DYNASTY WARRIORS 8 Empires is part of the "Empires" series, in which you aim to conquer ancient China using both strategy and the one warrior versus one thousand tactical action the WARRIORS series is known for.
▼ 以下の機能を追加
・政略イベント「皇帝即位」「皇帝保護」「帰順」
・軍略コマンド「征伐」「全軍快癒」「全域修復」「慈恵」
・フリーモードでの「兵力設定」「防衛側増援」設定
・フリーモード:戦前画面での「拠点強化」コマンド
・装備アイテム「鉄甲手」と「金剛鎧」の追加
▼ 以下の事項を、調整・改善
・防衛戦の勝利条件
・NPC勢力の侵攻頻度
・NPC勢力が拠点強化するときの資源消費
・NPC勢力の君主と太守の配下武将補充AI
・PC勢力のNPC太守の施設建設AI
・PCの昇進条件
・「告白」時のエディット武将のバストアップの表示
・「修復」「大修復」コマンドの選択可能地域
・一部秘計の効果と頻度
・武将の再出撃条件
・部隊戦闘のバランス
・支配エリア効果によるNPCの能力値補正
・NPC武将の大秘計使用条件
・非戦闘中の味方拠点でNPC武将の体力が回復する効果
・戦闘中の台詞および戦況メッセージの発生条件や頻度
・NPC君主の出陣武将選定条件
・NPC武将の秘計の発動条件
・特定状況下での処理落ち
・その他、いくつかの事項を、調整・改善
▼ 以下の不具合を修正
・レイドシナリオのオンラインプレイ時、ゲストの武将の能力値が不正となる
・君主と婚姻しているときに転籍要請に応じると不正な勢力が生成される
・侵攻戦にて敵側の軍旗や兵士が反映されない
・一部の胸防具を装備した女性エディット武将のモーションが男性のものになる
・一部の攻撃中に同じアクションボイスが二度再生される
・味方NPC武将が投石車の周囲に集まり、進軍しなくなることがある
・レイドシナリオ「電光石火」にてゲストが拠点櫓を破壊しても、制限時間が延長されないことがある
・その他、いくつかの不具合を修正
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Update ver.1.0.4.0 released.
An update to DYNASTY WARRIORS 8 Empires has been released.
The update will be applied automatically when you restart the game.
* The following features have been added:
The political events "Ascend," "Protect" and "Join."
The military commands "Subjugate," "Group Recuperation," "Mass Repair" and "Benevolence."
The additional settings in Free Mode: "Troop Strength" and "Reinforce Defenders."
The "Fortify Base" command at the pre-battle screen in Free Mode.
Extra equippable items: "Iron Arm Guards" and "Vajra Armor."
* The following items have been modified/improved:
Victory conditions for defensive battles.
Invasion frequency of CPU-controlled armies.
Resource usage of CPU-controlled armies when strengthening a base.
AI of subservient officers in CPU-controlled armies.
Facility construction AI of player-controlled armies.
Promotion conditions for the player character.
Character artwork displays for custom characters during confessions of love.
Availability of the "Repair" and "Complete Repair" commands.
Effect and frequency of some stratagems.
Conditions for officers returning to battle.
Unit battle balance.
Ability adjustments for CPU-controlled officers affected by territorial effects.
Conditions for CPU-controlled officers to use large-scale stratagems.
Recovery effects for CPU-controlled characters stationed at an inactive allied base.
Trigger conditions and frequency of certain in-battle spoken lines and battle messages.
Conditions for selection of officers for battle by CPU-controlled Rulers.
Trigger conditions for CPU-controlled officers' stratagems.
Frame rate issues under certain conditions.
Other minor issues.
* The following bugs have been fixed
During raid scenarios in online play, guest officers' abilities are invalid.
When responding to a transfer request while married to the army's ruler, an invalid army is created.
Enemy banners and soldiers do not display properly during Invasions.
Female custom characters use male move sets when equipped with certain armor on their torsos.
The same voice lines play consecutively during certain attack moves.
CPU-controlled allied officers sometimes gather around catapults and refuse to advance.
When a guest destroys a Spot Turret in the Raid Scenario "Swift as Lightning," the time limit is not always extended.
Other minor bugs.