[ver.0.0.65b-demo] - UE5 Migration + stability fixes + QoL

THE KING IN THE SHADES

A classic survival-horror experience set in a fictional universe where the invisible hand of unspeakable horrors is turning humanity into a fleeting memory. Enter the world of THE KING IN THE SHADES and rid this decaying world of the curse of Gods.

[h1][ver.0.0.65b-demo]– 17/10/2023[/h1][h2]Comment:[/h2][list] [*] This patch is focused on improving the stability of the game & adding quality of life improvements rather than introducing new features. [/*] [*] The project has been migrated from Unreal Engine 4 to UE5 (version 5.2.1 to be specific), this caused tons of bugs that needed to be fixed but I believe I managed to hunt all of them. [/*][/list][h2]New Features:[/h2][list] [*] Graphic Presets have been added to the settings menu. [list] [*] All the configuration settings are now exposed inside a .ini file instead of a binary that the user cannot customize if needed. [/*] [/list][/list][h2]Adjustments:[/h2][list] [*] Improved the rotation animations when items are being examined. [/*][/list][h2]Bug Fixes:[/h2][list] [*] Fixed an issue where the inventory drop down menu would linger after pressing the ‘Save Game’ button. [/*] [*] Fixed a visual animation glitch caused by releasing the ‘aim’ button while performing weapon related actions. [/*] [*] Fixed a bug on switching the auto exposure setting on & off multiple times that would cause the brightness setting to be incorrect. [/*][/list][h2]Crash Fixes:[/h2][list] [*] [/*][/list][h2]Known Issues:[/h2][list] [*] [/*][/list]