After more than 100 hours of work just the past two weeks alone, Vektor Z is now live! Today was spent implementing over 70 Steam achievements to cover all the basic stuff, shooting x ufos, destroying 500 total asteroids over the life of your game, etc. More interesting Steam achievements will be added soon.
I want to state that I have been so busy developing content the past couple of weeks and that I haven't had many people play test this game or play tested it as much as I'd like myself. THERE ARE BOUND TO BE BUGS AND GAME BALANCE ISSUES that will need tweaking.
I have reset all the high scores, and I will likely be resetting the high score (leaderboards) again at least once over the next week or two.
Also, controller support is something that I will definitely add should I see enough demand for it. So please let me know your thoughts and especially if you purchase and play my game, what your thoughts of it are. I'd love to know!
Enjoy everyone and have a safe weekend!
- ZaxtorGameS (Solo Indie Game Developer)