Valeguard Update #3

Update #3 is now live! This update features the new Alchemist hero and the Training Camp building. Like previous updates there are also also bug fixes, and usability improvements. [h1]--------------- New in Update #3 ----------------[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/c415647c00e5feca6353b88def0484b3cd2f18bf.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/cfc3d95304753fc27089455221dbc93a98ace269.gif[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/08d53cb0331075bf3de3638d265de2c0f977b319.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/2fb5aebdc84be68f9cfeea1ce2d753d293b30183.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/1ff6b85867151d8f2f3bb0e58536df931ef264c1.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/c34ab806ac77bf690e2501eb12deafa924be00be.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32657667/acac397550b0248e7a6a426af7720168439fb188.gif[/img] [u]Usability Features[/u] [list] [*]Structure Info - some structures bring up a UI when clicked. [*]Paladin unlock added to totorial [*]Help menu added to tutorial [*]Escape key now exits as well [/list] [u]New Hero: Alchemist[/u] New Feat: Splash Attack - attacks can hit multiple enemies New Ability: Charm [u]New Events[/u] Research Project [u]Balance[/u] [list] [*]King's Crossing Bridge requires much more work to complete [*]Various tweaks [*]Using hero abilities now give more XP [/list] [u]New Items[/u] Training in a Bottle [u]Bugs fixed[/u] Graveyard bug Buildings missing from the final level Stuck enemies in King's Crossing Negative iron from Thumbridge Wheels Some UI issues on lower resolutions Blacksmith produces after destroyed Frost Tower FX optimized Some text was blocking input Level up sound now plays properly Note: Units at the edge of the screen/map is a big issue and it will be my top priority in the next update. Other focuses will be: stability, optimizations, usability and achievements.