[b]Several features and fixes...[/b]
Indicator layer for color constraints checks now updates on frame and layer changes.
Menu Edit/Rotate and Flip actions now also work on an active transformation.
New command for the plugin interface: GETLAYERNAME(idx).
New option in preferences to enable/disable paint mode toggle.
New option to pipette tool to switch of color edit with double click.
Different performance improvements for larger project canvas sizes.
Added functions to the palette editor to copy color selection to stencil and vice versa.
Now finalizing active tool (e.g. transformation) when removing selection.
Reworking Tint paint mode. Added Hue paint mode.
Fix: Entering a "0" for fps value caused an internal error.
Fix: Progress bar kept showing when saving files during animation playback.
Fix: Problems when pasting non-alpha data to alpha project and using transform tools immediately. Caused invalid results being not undoable.
Fix: Scale3x preprocessing caused sometimes bad pixels at edges.
Fix: Crash when modifying gradients.
Fix: Temporary pipette and move tool not working after activating IME functions.
Fix: Blend mode "Color" did not use correct luminance.