v2.2.6 & b & c

Crocotile 3D

Crocotile 3D is a tile-based 3d modeling application. A great tool for creating lowpoly models and scenes with pixel-art textures. Select tiles directly from tilesets and place them into a scene to give them a third dimension. Use various tools to edit your tiles and shape your models.

v.2.2.6c (November 29, 2023) [list] [*]Fixed: Projects would fail to load Theatre segments that used the * actor. [/list] v.2.2.6b (November 29, 2023) [list] [*] Added: Ctrl+Mousewheel to move Playhead to next/previous keyframe in Animation panel. [*] Added: "Previous Keyframe" and "Next Keyframe" keybindings in Edit > Buttons > Timeline panel. [*] Fixed: If auto-keyframe was enabled, it would add keyframes to all entities in the timeline even if they weren't selected. [*] Fixed: When deleting values from Property inputs in Transform panel and auto-key is enabled, selected entities would disappear and become unresponsive. [*] Improved: Entity position/rotation/scale states are saved/loaded between Paused/Stopped animation state. This is intended to help prevent entities from losing their positions,orientation,scale. [*]Improved: Theatre segments added from * will be sized to the longest action duration automatically. [/list] v.2.2.6 (November 26, 2023) [list] [*] Added: You can now play Actions in the Theatre panel by name. Just select the "*" option in the Actor list, and then the Action list will contain all the actions. Select an action and add it to the timeline. [*] Added: "Deselect all Keyframes with single click" option in Edit > Settings > Animation panel. [*] Added: "Deselect all Keyframes before multi-selecting" option in Edit > Settings > Animation panel. [*] Added: "Hide/Show Instance List" option in a menu at bottom of Scene panel. [*] Added: Zoom beyond 3200% up to 25600% on the Tileset/UVs/Painting panels. [*] Added: "Select All" Ctrl+A and "Deselect All" Ctrl+D to animation/theatre panel. [*] Added: Rebindable keys (copy,paste,select all, deselect all) for animation/theatre panel in Edit > Buttons > Timeline. [*] Improved: When Command key is held down on Mac computers, keyup events won't fire. To work around this, when Command is released all other keys that were held will fire keyup events. [*] Improved: Rotating and panning the camera would cause unnecessary mouse events to run, which would slow things down. [*] Improved: Optimized the use of grid-lines on the Painting/UVs panels. [*] Improved: Removed the /.mtl text from Export panel when .gltf,.glb,.dae formats are selected. [*] Fixed: Moving with WASD keys would sometimes move wrong way after rotating camera. [*] Fixed: If animation panel was closed, it would cause the scene to lag if there were a lot of elements in the timeline. [*] Fixed: It would somtimes fail to add weights to segments in the Theatre panel. [*] Fixed: Duplicating keyframes via Alt+dragging would potentially cause issues. [*] Fixed: Loading a scene that uses a different Base Pixel Unit size would cause the grid-rounding value to be set inaccurately. [*] Fixed: When using a different scale while exporting, object instance positions could be inaccurate. [*] Fixed: Translating via the Transform panel wouldn't apply to certain entities. [/list] Remember to report any bugs you may encounter! Check the Gallery to see creations by Crocotile users: http://www.crocotile3d.com/gallery Also, there is a Discord server where Crocotile users can chat: https://discord.gg/fmtJdUb Watch youtube videos demonstration Crocotile 3D: [url=https://www.youtube.com/channel/UCrkDlOmTMJE8TLW9_W8-5zg]Youtube channel[/url] Consider [url=https://www.patreon.com/Crocotile3D]supporting via Patreon![/url]