Dice! Tabletop role-playing games! Cthulhu! Diverse story modules! Rich branching narratives! We are prisoners of fate, but sometimes we also roll the dice and create miracles!
Game:
Bugfix: Fixed incorrect team size prompts when entering rule modules.
Optimization: Upgraded the project to Unity 6, enhancing loading and entry speeds. Note: Creation mode remains unaltered due to its unique loading logic.
Optimization: Updated Japanese translations.
Optimization: Updated Korean translations.
Optimization: Improved the sorting logic for combat skill display.
Optimization: NPCs (both allies and enemies) that cannot act during combat will now revalidate skill targets at the start of their turn and before their actions (dynamic target selection).
Bugfix: Fixed an issue where items affecting all allies failed to apply to the party leader when used from a teammate's inventory.
Bugfix: Resolved an issue where the Traveler's skill [Improvise] continued to appear in the skill list after being used once during combat.
Editor:
(The translation of the editor and its documentation is in progress.)
New: Added a player model switching feature to the editor. Tutorial link: https://meownaturn.yuque.com/cgigk7/depersonal/zqyyodrwtc38yt64#zXCu0
New: Added a trait state switching feature to the editor. Tutorial link:https://meownaturn.yuque.com/cgigk7/depersonal/zqyyodrwtc38yt64#Gtogs
New: Added a universal loop execution feature to the editor. Tutorial link: https://meownaturn.yuque.com/cgigk7/depersonal/zqyyodrwtc38yt64#v0lSG
New: Added a loop execution feature for Buffs in the editor. Tutorial link: https://meownaturn.yuque.com/cgigk7/depersonal/kgwo96nvu3w2uux7#I2zGH
New: Added an inverted check feature for Buffs in the editor. Tutorial link: https://meownaturn.yuque.com/cgigk7/depersonal/kgwo96nvu3w2uux7#tAvI6
Bugfix: Fixed an issue where list checks in combat skills returned abnormal results.
Bugfix: Fixed abnormal results when detecting target rooms.
Bugfix: Fixed directional issues caused by nodes being too close in rule modules.
Bugfix: Resolved an issue where the character name visibility toggle failed in certain cases.
New: Added combat skill hiding. Tutorial link:https://meownaturn.yuque.com/cgigk7/depersonal/clebss3mhx8nql8t#Qr7pu
New: Added effect replacement for combat skills. Tutorial link: https://meownaturn.yuque.com/cgigk7/depersonal/clebss3mhx8nql8t#Hruz2
New: Added a node to the editor for item effects that triggers on hits regardless of damage type (On hit, includes all damage types).
New: Added an option to set Buff effects to play only during exploration.