- ADDED - Shortcuts for translate (W), scale(R), rotate(E), local/world coordinate (F), pivot/center(D)
- ADDED - Bones get hidden if you click anything else than a poseable actor
- ADDED - Bones become visible if you click on a poseable actor
- ADDED - Color codes to the bone for ease of use
- ADDED - The option to select and manipulate multiple bones at the same time by pressing SHIFT
- CHANGED - Better click handling and object priority detection
- FIXES - Posing actions are better recorded in the Undo stack