V1.9.04 Patch Notes

Rain World

You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.

Hey, slugcats! I hope you have been keeping Gourmand well fed and Artificer away from the scavs. Over the weekend we released another patch to fix various bugs including echoes in Expedition mode putting the player's karma cap into a broken state and adding an extra 16:10 aspect ratio resolution option for better display on Steam Deck. You can read the full patch notes below. [h2]Patch notes[/h2] [list] [*] Added an extra 16:10 aspect ratio resolution option for better display on Steam Deck. [*] Fixed death gradient not showing up by bottomless pits in most of the rooms in [spoiler]Metropolis.[/spoiler] [*] Fixed some issues with deer not interacting with spore puffs properly. [*] Tweaked some issues with [spoiler]hypothermia[/spoiler] mechanics that in some situations could cause [spoiler]body heat[/spoiler] to drop abnormally quickly, or [spoiler]body heat[/spoiler] to not be transferred between creatures as intended. [*] Fixed an issue that could cause pearls to get deleted in a shelter if Remix was enabled but key item tracking was disabled. [*] Arena player buttons now remember which players were active after the game was restarted. [*] Custom title screen and sub menu backgrounds no longer get reverted after the game is restarted. [*] Fixed Artificer [spoiler]pilgrimage[/spoiler] ending sometimes being inaccessible even when the correct requirements were met. [*] Leeches now release their prey after being snatched by a Squidcada, and spiders release their prey if the spider dies. [*] Resolved confusion with blue colored [spoiler]BLLs[/spoiler] in [spoiler]past Garbage Wastes[/spoiler] in respect to Expedition requirements and mini-map color. [*] Expedition now properly prevents a previous More Slugcat Expedition from being continued if More Slugcats has since been disabled. [*] Fixed issues with echoes in Expedition mode putting the player's karma cap into a broken state. [*] Expedition's agility perk no longer get unintentionally carried over into other non-Expedition game modes. [*] Fixed players being able to simultaneously grab each other in Jolly co-op mode, creating an infinite grab loop that breaks physics. [*] When only one player is left in Co-op mode, fix the Game Over screen not appearing when a lizard grabs you but doesn't kill you. [*] Dialog text now properly reverts back to white colored text when the text should no longer be colored. [*] Added back the important sleeping emote feature into Jolly Co-op. [*] Various extra fallbacks and safeguards for areas where players reported crashes or softlocks. [*] Fixed creatures being launched away at light speed whenever Gourmand rolled into them. [/list] Again, thanks for reporting all these bugs! They seriously help us find and patch out the bugs. -Riv Otter