A village builder / survival game. Expand your village by day and fight monsters at night. Learn how to survive, and try to prevent your imminent demise . . .
I've just launched the new update for Pyramida, mainly addressing game-breaking slowdown issues involving roads. To make sure you have the new version, uninstall and re-install the game. There should be a new setting in the option-menu, that's how you can tell.
Changelog:
[b]Optimizations[/b]
[list]
[*] Fixed a freeze involving pathfinding on a savefile with a lot of roads. Most people who built a lot of roads would experience the game slowing down to a crawl or even freezing - this should be fixed now!
[*] Fixed a bug where skeletons would do pathfinding too often, which slowed down the game.
[*] Added an option to set the pathfinding's roads preference (from realistic to fast) so roads are still useable on lower-end computers.
[*] Fixed a bug on OSX preventing it from doing a certain optimization: Mac users should now have a much smoother running game overall.
[*] Farms are now culled when outside of the screen.
[/list]
[b]Other Changes[/b]
[list]
[*] Added Steam Screenshot integration - press F12 to take a screenshot!
[*] Fixed a bug where skeletons would become invincible after completing the game.
[*] Fixed a bug where demolishing a gate would make it appear to be floating.
[/list]
Thanks for your patience - hope this fixes the slowdown issues!
- rub