- Enables more resolution options, regardless of what the system declares as available.
- Reduces overall difficulty during the Defense Challenges.
- Reduces overall difficulty during the Underground Tournament.
- Makes it so the Daily Challenger marker becomes hidden after the task is done for the day.
- Fixes softlock in challenges when the Damage Taken difficulty option is set to 0%.
- Fixes some rules for when the Focus Ability is allowed to be used, especially during free-field battles.