v1.4.3 change log

Goblin's Shop

This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures. In Goblin’s Shop, the player is a goblin who has been bullied by humans and he always wants to get it even. So he decided to sell weapons, armors and potions to other monsters.

[New Features] - Add "game time" feather - Add a button to switch auto-hauling new crafted items on the shelf. - Add a button to switch allow companions drink potion or not. - When dismantling or dumping items, player is able to press Ctrl, Alt, Shift key to trigger multiple items by special logic. [Modifications] - Change the time unit of daily report and employee salary to game time. - Halve the employee salary. - Change the maximum potions of monsters to 8. - Change to long-press gesture to trigger carriage. - The illusion will follow his master now. - Change the time unit of tavern, HR center, material shop to game time. And remove the refresh button. - Adjust the achievement reward. - Adjust the generating monster logic of tavern. - Increase the EXP of killing enemy. [Bug Fixes] - Fix partial UI error.