[h2]Greetings from Mad Miner's 3rd major update![/h2]
As you know, Mad Miner has been an enemy-free game since its release. I changed this decision with a poll I asked you all to take, and then I got to work to bring you the PVE update.
Here is the PVE update and the new features that come with it!
What Has Been Added?
[list]
[*]Enemies wielding pistols or shotguns and spreading chaos. They also drop loot when you kill them.
[*]Pistols and shotguns.
[*]Gunsmith's table.
[*]Bat meat and soup.
[*]Damage increase upgrade.
[*]Intro screen video designed to attribution the Godot Engine.
[/list]
What Has Changed?
[list]
[*]The carrot drawing has been made a little more orange.
[*]Wall shadows have been made more minimal.
[/list]
What Has Been Fixed?
[list]
[*]Fixed the color problems of the new colored indicators.
[*]Fixed the problem of the engine (item) not working off-screen.
[*]And some minor bugs have been fixed.
[/list]
[img]{STEAM_CLAN_IMAGE}/44196714/9d42cc80255ec7f6a1b9f3df3fd28aa2621d6ec9.png[/img]
[img]{STEAM_CLAN_IMAGE}/44196714/b6c9284c61913fea0141a6aad140c1ed37ba3b4d.png[/img]