An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.
[list]
[*] Fixed incorrect player character behavior on stairs when playing on “Classic” or “RPG” control schemes.
[*] Updated the portrait in the final dialog of the good ending.
[*] Updated the list of Patreon supporters.
[*] Updated the music playing in one of the crystal cave variations.
[/list]