v1.2 Patch - Goblins no longer get mugged at school & more

The Wratch's Den

A byte-sized Dungeon Keeping roguelike: dig out your lair, populate it with monsters and protect the Wratch from heroes come for easy prestige.

[img]{STEAM_CLAN_IMAGE}/41511982/72c0035f3d24dcb3ab2adf08c3b8ff5c1edea37b.png[/img] [b]Hi everyone![/b] Thanks for the love on The Wratch's Den! This has been the better performing game out of [url=https://store.steampowered.com/bundle/30741/PUNKCAKE_Dlicieux_Developer_Bundle/][b]all the Steam releases[/b][/url] we've been putting out these last few weeks, thanks for that! [i](in case you missed it, we're in the middle of releasing all our back catalog here on Steam!)[/i] If you're enjoying the game, please remember that a positive review goes a long way in making it visible to more potential players. It doesn't even have to be a long review, just a few words already helps! Anyway, in the middle of the Steam releases and the Shotgun King console release, and also a brand new game release over on Itch io, [b]we somehow managed to fix the few issues that were reported for The Wratch's Den![/b] Hopefully this patch properly fixes them all! Here's the full changelog: [list] [*]Blood Moon tech now properly affects all new units after it's researched. [*]Goblins can now only carry up to 16 tiles. [*]Schooled goblins now keep the gold they were holding. [*]Schooled orcs and goblins now keep their smithy upgrades. [*]Fixed a bug where an orc would become a goblin on schooling. [*]Room options now always appear above other objects. [*]Game no longer crashes if trying to use an item on the workbench if the trap room is filled with items. [*]Dark ritual achievement fixed so as to properly trigger only when 5 minions have been sacrificed. (also fixed the achievement description) [/list] We also updated the demo with these fixes. [b]We hope you're still enjoying the game! Have a great week and long live The Wratch![/b] [i]-PUNKCAKE Délicieux[/i] 🥞