7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Hello Survivors!
Here we have a small patch for you for our existing V1.2 EXP.
TFP wishes all a great weekend!
[b]Added [/b]
[list]
[*] Blood moon party maximum active enemy count with increased game stage scaling based on the full count
[/list]
[b]Changed [/b]
[list]
[*] Optimized vehicles to not use a container object
[*] Increased blood moon party distance to add players
[/list]
[b]Fixed[/b]
[list]
[*] Invisible character when being transported out of trader on vehicle
[*] Vehicle camera position glitches when origin shift happens
[*] EntityFactory GetEntityType warnings from missing types
[/list]
[h2]b25 Hotfix:[/h2]
[b]Fixed[/b]
[list]
[*] Moving animals appear almost invisible with certain FSR settings
[/list]