v1.2.0 Biomes & Explosives

Features - Added biomes such as deserts and snowfields - Added gunpowder (can be made from niter and sulfur) - Added green slime (explodes when you approach. Drops niter when defeated without exploding) - Added fumarole (generates sulfur) - Added clay (transforms when hit and becomes brick when baked) - Added cactus (the damage to soft objects is a little high) - Added a desert music - Added a separation-only operation (see "how to play") - Substances that can be forged and some other substances can be fused by bonding single blocks together Adjustments - Prevented objects from sticking to the ground unless you grab a block that is in direct contact with the ground - The arrangement of objects will be the same if the seed value is the same - Added collision sound with the ground to some substances - Limited the temperature of objects to 9999 ℃ - Adjusted the initial speed of the beam - Adjusted the terrain rendering distance Fixes -Probably fixed a bug that objects suddenly get stuck Note: The save data of the previous version can be inherited, but additional features are generated only in the unexplored area.