v1.12.0 - The Lobster Pot Major Update!

Stormworks: Build and Rescue

Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.

[img]{STEAM_CLAN_IMAGE}/28842908/9fb85a55f64ecf86ca82a69bfc03f7c59c4d7077.png[/img] Dear Stormworkers, The third and final fishing major update is out now! This major update introduces crab and lobster pots, and advanced rod fishing mechanics. [b]Crabs and Lobsters[/b] There are many varieties of the new crab and lobster sea creatures. As well as being found on the ocean floor, they can be caught (passively over time) with the new fishing pot component. They occur most densely in localized areas and can be sold at the fishing locations. [img]{STEAM_CLAN_IMAGE}/28842908/da5e16f038eddf3b4e1163286fbc069e2ff9a39e.png[/img] [b]Advanced Rod Fishing[/b] Rod fishing now as new "fish fighting" mechanics, where fish will fight on the line. Reel in when there is slack, and manage the tension when the fish is pulling. If line tension gets too high, the line will break and the fish will escape. [img]{STEAM_CLAN_IMAGE}/28842908/5ac64c3480e1ec246de90f9b4f9eb0777978cde1.jpg[/img] [b]Fish Improvements[/b] This update also includes various fish fixes and improvements that have been requested by players. See the patch notes below for details. We look forward to your feedback on this new update! Much love <3, The Stormworks Developers Patch Notes v1.12.0 Feature - Crabbing, lobsters, crabs and crab-pots Feature - Fishing rod fish escaping, fighting and reel mechanics Feature - Fishing rod float and float depth Feature - Workshop fishing tag Feature - Net anchor composite data logic node Fix - #25141 Fish finder data generation is now more consistent Fix - #25203 Increased fishing gantry boom length, updated filters Rework - #25109 Fishing hotspots now spawn huddled around arctic and main biome Balance - #25144 Increased net max capacity to 512