v1.10.105 - hotfixes

Vampire Survivors

Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you.

[b]Operation Guns[/b] [list] [b][*]Increased frequency of Weapon Power-Up appearing as a level up option [*]Improvement for Hectic Highway pickups not always looping [*]Fixed Carlo Cart and Hectic Highway moving too quickly on high-refresh-rate monitors [*]Fixed a bug with the Firearm weapon not firing for long periods of time [*]Fix to Proton Beams infinite split causing screen flashes and crashes[/b] [*]Diver Mines fly in the direction faced by the player before falling down (really noticeable only with the weapon from level 3 onwards) [*]Atmo-Torpedoe and Prism Lass can be spammed a lot more than before with low cooldown [*]Increased damage of Wave Cannon's charged projectiles [*]"Zephyr" track fixed with the proper music [*]Tweaked treasure chests in Neo Galuga [*]Fixed Lance's bonuses glitchy display [*]Fix for Ariana's hidden Cooldown bonus not working properly [*]Fix to hide floating Morphed Mortaccio head when entering a boss battle [/list] [b]Main Game[/b] [list] [b][*]Fixed shared evolutions when using "Shared Passives" option in co-op[/b] [*]Fix for arcana re-roll button displaying even if there were not enough arcanas left [*]Fixed Laborratory doors being incorrectly ventable [*]Fixed stage completion scroll bar navigation bug [*]Fixed word wrapping in stage selection [*]Fix for level up being empty/going straight to limit break in cases where everything else that would be available is sealed [*]Fix for missing translations showing in some treasure chests [/list]