Welcome to Note Brawl v1.1! In this update, you'll be able to play as a new brawler and you'll be able to play some minigames!
[h1]Ouncer[/h1]
[img]{STEAM_CLAN_IMAGE}/42049160/6274c313617038a8117988540add096db9334953.png[/img]
Ouncer is a character that focuses on flexibility. By switching channels he can gain a variety of effects that could help him at any point during a match. Available instantly with the [url=https://store.steampowered.com/app/1925680/Note_Brawl__Brawl_Pass/]brawl pass[/url] or for 800 ink in the gallery!
[h1]Mini Games[/h1]
There are two available minigames accessible from the brawl screen.
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[*] Target Shot: Use the ball to shoot as many targets as possible. When you hit more, your time increases so you can try to get a higher score!
[*] Trace Race: Follow the circle in the arena. As you fail to catch up to it, your time will steadily decrease until it's game over.
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[h1]Balance Changes[/h1]
As I'm still working on stabilizing the server, I'm not very confident in any characters needing massive nerfs. In this patch, I focused on improving the first three characters so that they can keep up with the rest of the roster.
Added:
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[*]Ouncer- a stance swapping flexible brawler
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Buffed:
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[*]Wheelar
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[*]Increased movement speed: 5 -> 5.5
[*]Increased charge rate: 6 -> 6.5
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[*]Yummony
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[*]Increased size by 20%
[*]Reworked "Eat". The range of this ability has increased, and it now has a small delay after activation. stamina cost of "Spit" decreased.
[*]Dashing no longer starts "Spit"
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[*]Skulte
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[*]Increased the ability to lock a skull in place after it is summoned.
[*]Increased the lifetime of each skull by 0.5s
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Nerfed:
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[*]Ampyre
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[*]Decreased drain amount. 10->7
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Known issues:
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[*]Light ball effect activates constantly
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You can expect some balance changes in the coming days, but it will be a while before the next major update. Hop into the [url=https://discord.gg/qgGWqKAkxR]discord [/url] if you'd like to interact with the community, and see more regular updates!