A single player action-horror zombie game with elements of survival, time management and base management.
Gameplay
1. remove fuel requirement for lighting lanterns and fire-barrels
2. make damage dealing vary (e.g. a rifle deals between 30 and 40 damage)
Balance
1. modify damage and durabilities dealt by certain weapons
Fix
1. make survivor defense rating appear in the "confirm preparations pop-up" (before it just showed "0")
2. make slot revert to "unselected color" border after clicking on a button of its drop-down menu
3. make survivor turn flashlight off when selecting other survivor
4. set the correct widget for supplies tooltips