- Fixed an issue where, if the player dies after 9:00, the 9:00-specific effects would remain even after time is reset.
- Corrected a typo: "NO OPEN FRAME" -> "NO OPEN FLAME."
- Fixed a bug where the next floor might remain dark during the world's restart sequence.
- Made minor adjustments to the "Claustrophobia" event. Changed the timing for the music to stop.