Lethal Lawns: Competitive Mowing Bloodsport

The world's first Competitive Lawn Mowing BLOODSPORT. Now with Online Multiplayer

Happy Friday!! We hope you've been enjoying Lethal Lawns This week's hotfix addresses some bugs, tweaks to Game Modes and some optimisations to performance [list] [*] Optimised some under-the-hood stuff so you should notice either better framerate, less noticeable frame spikes and less resource strain on systems [*] Explosion scorch marks and blood stains will now fade after a short while, to prevent them from becoming the dominant visuals on the field [*] Round timer for all Game Modes reduced from 90 seconds to 60 seconds [*] Fixed some situations that could cause Rounds to get stuck or never end [*] Changed how the Scoring works in Bounty Hunter and Last Mower Standing [*] Fixed a bug in King of the Lawn that allowed dead players to become the Mowing King [*] Added ability for players to "drop in" and "drop out" during a game [/list] There's still some bugs and issues we're aware of, and will be working on fixing them in the next week so we can get back to work on new modes, maps and features Cheers