[h2]New[/h2]
- “New Game” button
- Floors 101-200: The Watery Crypt
- New Zombie enemy types, with color representing their enhanced stat
[h2]Adjustments[/h2]
- Crystals now persist through Reawakenings
- Crystal spawn rates reduced back to 0.1%
- Reincarnation and Reawaken modifiers now only impact base stats, no longer applying to gear and potion boosts
- Reworked crit and dodge calculations - They’re now based on a direct ratio of precision and agility
- Movement speed max removed
- Crit sound now plays in addition to normal hit
- Decreased decibel of Dodged SFX
- Piercing effectiveness reduced tenfold
[h2]Bug Fixes
[/h2]- Made adjustments to backend to prevent crashes on older hardware
- Ore now shows correct quantity of drops
- Intensity bonus now shows correctly on hover after Reawakening
- Health potions will now be used if Auto Use Stat Potions is turned off
- Walking Speed increase now displays correctly
- Changing Enemy Health between % and X/XX now updates immediately