Shadow of the Depth is a top-down action Roguelite game. Delve into a dungeon world of light and shadow to eradicate the monsters that ravage your home. Be prepared to step into the abyss before you!
The default branch has now been updated to the same version as the beta branch. When switching from the beta branch to the default branch, you can choose to use saves from either branch.
The beta branch will remain open indefinitely. Players who wish to experience the latest version can choose to stay on the beta branch.
See this post for details on how to switch to the beta:
[url=https://store.steampowered.com/news/app/2100150/view/4187864501488410494]15% Off Discount! Get v0.9.3.0 on betas![/url]
[b]What's New in v0.9.3.4[/b]
(which iare the same with the content in beta branch)
- Weapon statues now have weapon refinement function, allowing players to refine one attribute of the weapon. Refinement can be done using coins or diamonds.
[img]{STEAM_CLAN_IMAGE}/44710381/45c1507b2563fc35891819b3d0ef4335cdedf547.png[/img]
- The reset function of weapon statues is now renamed. Players can now reforge using coins or diamonds.
- Improved UI for selecting skill book themes.
- Dynamically adjust the random weight of skill book themes.
- Adjusted the appearance conditions of related passive skills like "Deadshot".
- Added new passive skills: Quiver, Chain Lightning, Throwing Master, Fire Master, Ice Aura, Thunder Master.
- Adjusted Frost Aura to deal damage to enemies.
- Localized names of original Fire Mastery, Frost Mastery, and Thunder Mastery have been adjusted.
- In normal and hard difficulties, adjusted the attack rhythm of the second Boss to increase player forgiveness.
- Adjusted the visual effects when Bosses are hit to reduce potential discomfort for players.
- Performance optimization.
- Bug fixes.