V0.9.05 Update: In-Run Missions Now Available

Greedland

"Greedland” is a roguelike game mixed with survivor-like elements. It's reminiscent of Crimsonland and Vampire Survivors, and as the battle progresses your character will become a mobile arsenal of destruction!

Hey everyone! Along with new Equipment and mods, this update brings significant changes to the in-run combat experience. Regional Discovery Missions are now live, adding more depth to your battles! [h1]What's New[/h1] [h2]Equipment Updates[/h2] [h3]Equipment[/h3] [list] [*] Seeker Dart, Initial unlocked[/list] [img]{STEAM_CLAN_IMAGE}/43223334/6c21c9c4c47aa6e87927de896ecec6b30da5cc7a.png[/img] [h3]Fusion Evolutions[/h3] [list] [*] Energy Halo (Force Field + Prism): The Energy Halo boosts all gear performance and increases damage taken by enemies within its range by 50% [img]{STEAM_CLAN_IMAGE}/43223334/9e920301bcac27cf2ab048c8bd12d4373f53014a.png[/img] [*] Armor-Piercing Missiles: These missiles pierce through enemies, dealing damage and exploding at the end of their duration [/list] [h2]In-Run Upgrades[/h2] [list] [*] Beheading: Main weapon deals +100% damage to Elites and Bosses [*] Hyper Core - Mortal Blow: Main weapon fire rate -100%, damage +400% [*] Hyper Core - Ultimate Peak: Main weapon peak output effect +50% [/list] [h2]mods[/h2] [list] [*] Perfect Boost: Main weapon damage +50% when at full health [/list] [h2]Discovery Missions[/h2] [list] [*] New Discovery Missions added to regular stages, complete them to earn rewards [/list] [h3]Discovery Mission Content (First Phase)[/h3] [list] [*] Clear Monsters [*] Retrieve Items [*] Destroy Eggs [*] Collect Plants [*] Scan Environment [/list] Discovery Missions will randomly appear in endless stages [/list] [h2]Achievements[/h2] [list] [*] New achievements related to the new content [/list] [h2]Optimizations/Adjustments[/h2] [list] [*] Settlement rewards for Desert Stage +20%, Tundra Stage +40% [*] Mercenary corpses now only grant Hyper Core effects or Enhanced mods [*] Improved animation effects when the evacuation ship appears [*] Modified Overheat Shock effect [*] Modified Air Cooling effect [*] Optimized Missile Launcher upgrade project [*] Modified Ray Gun effect [*] Bosses are now completely immune to knockback effects [*] New background music, including thrilling boss battle themes [*] Added progress display for attack warning frames and adjusted some bosses' skill delay times [/list] [h2]Advanced Missions Content Optimized[/h2] [h2]Bug Fixes[/h2] If you encounter any issues while playing or have suggestions for the game, feel free to join our Discord and share your thoughts.