"Greedland” is a roguelike game mixed with survivor-like elements. It's reminiscent of Crimsonland and Vampire Survivors, and as the battle progresses your character will become a mobile arsenal of destruction!
Hey everyone!
Along with new Equipment and mods, this update brings significant changes to the in-run combat experience. Regional Discovery Missions are now live, adding more depth to your battles!
[h1]What's New[/h1]
[h2]Equipment Updates[/h2]
[h3]Equipment[/h3]
[list]
[*] Seeker Dart, Initial unlocked[/list]
[img]{STEAM_CLAN_IMAGE}/43223334/6c21c9c4c47aa6e87927de896ecec6b30da5cc7a.png[/img]
[h3]Fusion Evolutions[/h3]
[list]
[*] Energy Halo (Force Field + Prism): The Energy Halo boosts all gear performance and increases damage taken by enemies within its range by 50%
[img]{STEAM_CLAN_IMAGE}/43223334/9e920301bcac27cf2ab048c8bd12d4373f53014a.png[/img]
[*] Armor-Piercing Missiles: These missiles pierce through enemies, dealing damage and exploding at the end of their duration
[/list]
[h2]In-Run Upgrades[/h2]
[list]
[*] Beheading: Main weapon deals +100% damage to Elites and Bosses
[*] Hyper Core - Mortal Blow: Main weapon fire rate -100%, damage +400%
[*] Hyper Core - Ultimate Peak: Main weapon peak output effect +50%
[/list]
[h2]mods[/h2]
[list]
[*] Perfect Boost: Main weapon damage +50% when at full health
[/list]
[h2]Discovery Missions[/h2]
[list]
[*] New Discovery Missions added to regular stages, complete them to earn rewards
[/list]
[h3]Discovery Mission Content (First Phase)[/h3]
[list]
[*] Clear Monsters
[*] Retrieve Items
[*] Destroy Eggs
[*] Collect Plants
[*] Scan Environment
[/list]
Discovery Missions will randomly appear in endless stages
[/list]
[h2]Achievements[/h2]
[list]
[*] New achievements related to the new content
[/list]
[h2]Optimizations/Adjustments[/h2]
[list]
[*] Settlement rewards for Desert Stage +20%, Tundra Stage +40%
[*] Mercenary corpses now only grant Hyper Core effects or Enhanced mods
[*] Improved animation effects when the evacuation ship appears
[*] Modified Overheat Shock effect
[*] Modified Air Cooling effect
[*] Optimized Missile Launcher upgrade project
[*] Modified Ray Gun effect
[*] Bosses are now completely immune to knockback effects
[*] New background music, including thrilling boss battle themes
[*] Added progress display for attack warning frames and adjusted some bosses' skill delay times
[/list]
[h2]Advanced Missions Content Optimized[/h2]
[h2]Bug Fixes[/h2]
If you encounter any issues while playing or have suggestions for the game, feel free to join our Discord and share your thoughts.