v0.8.X in Summary

The cycle of development continues! I think we have reached a pretty stable place for the 0.8.x line to be wrapped up and focus shifted to 0.9.x. If bugs are reported I will obviously be fixing those if they need to be fixed immediately but will otherwise be integrating any fixes into v0.9.0 We launched at v0.8.1 and immediately got a lot of really good feedback. Having it all collected and presented to me was very helpful to organize and knock out the work that needed to be done. [h1]Thank you for playing! [/h1] The following is a GPT summarized version of all of the minor patch notes for the 0.8.X patch line. [h1]v0.8.X CHANGES[/h1] [h3]Trophy System:[/h3] [list] [*] All 108 trophies now have assigned numbers and descriptions [*] Trophies make noise when appearing in the model viewer or prize shop [*] Added indicator for new trophies [*] Total count of each trophy displayed [/list] [h3]User Interface:[/h3] [list] [*] Config menu added with resolution selection dropdown and fullscreen toggle [*] Added visual indicators on main menu to tell the player to touch or click the menu after a delay [*] Moved version text to its own display [/list] [h3]Skin System:[/h3] [list] [*] Added Random Skin toggle for Coins and Marbles [*] Removed 5 Coin Skins and 5 Marble Skins [*] Added 10 Coin Skins and 10 Marble Skins [/list] [h3]Game Mechanics:[/h3] [list] [*] Improved cooldown indicator on Mega Pusher button [*] Mega Pusher Button now pulses when cooldown completes [*] Mega Pusher can be triggered with Ctrl on keyboard or North Face Button on controller [*] Player now has limited pocket size for marbles and slowly drops them when over x999 marbles (3s) [/list] [h3]Sound and Effects:[/h3] [list] [*] Various sounds added to the customization system [*] Updated SFX system with improvements from other projects [*] Small noise added for Mega Pusher button cooldown completion and usage [/list] [h3]Gameplay Adjustments:[/h3] [list] [*] Capsule machine defaults to 25 tickets if affordable [*] Ticket amount updates upon lever pull, not prize receipt [*] Reduced Mega Pusher ability cooldown to 4 minutes [*] Winter Wonderland Chest value reduced [*] Winter Wonderland coin per ticket cost increased [*] Moved prize holes on Winter Wonderland to slow prize earning speed [*] Capsule machine cannot bet at 0% odds [*] Max Bet button added to capsule shop [/list] [h3]Controls and Interaction:[/h3] [list] [*] Enter key can now fire balls and select menu objects [*] All interactable buttons highlight on hover [*] Sliders have better visual indicators of fullness [/list] [h3]Other Fixes and Improvements:[/h3] [list] [*] Improved model loading system for trophy display to reduce resource use [*] Fixed version number text updating issue [*] Multiplied cost of customizations by 10x [*] Default customizations no longer purchasable for 0 tickets [*] Fixed issue with Chests not spawning on Graveyard board [/list]