The cycle of development continues! I think we have reached a pretty stable place for the 0.8.x line to be wrapped up and focus shifted to 0.9.x. If bugs are reported I will obviously be fixing those if they need to be fixed immediately but will otherwise be integrating any fixes into v0.9.0
We launched at v0.8.1 and immediately got a lot of really good feedback. Having it all collected and presented to me was very helpful to organize and knock out the work that needed to be done.
[h1]Thank you for playing! [/h1]
The following is a GPT summarized version of all of the minor patch notes for the 0.8.X patch line.
[h1]v0.8.X CHANGES[/h1]
[h3]Trophy System:[/h3]
[list]
[*] All 108 trophies now have assigned numbers and descriptions
[*] Trophies make noise when appearing in the model viewer or prize shop
[*] Added indicator for new trophies
[*] Total count of each trophy displayed
[/list]
[h3]User Interface:[/h3]
[list]
[*] Config menu added with resolution selection dropdown and fullscreen toggle
[*] Added visual indicators on main menu to tell the player to touch or click the menu after a delay
[*] Moved version text to its own display
[/list]
[h3]Skin System:[/h3]
[list]
[*] Added Random Skin toggle for Coins and Marbles
[*] Removed 5 Coin Skins and 5 Marble Skins
[*] Added 10 Coin Skins and 10 Marble Skins
[/list]
[h3]Game Mechanics:[/h3]
[list]
[*] Improved cooldown indicator on Mega Pusher button
[*] Mega Pusher Button now pulses when cooldown completes
[*] Mega Pusher can be triggered with Ctrl on keyboard or North Face Button on controller
[*] Player now has limited pocket size for marbles and slowly drops them when over x999 marbles (3s)
[/list]
[h3]Sound and Effects:[/h3]
[list]
[*] Various sounds added to the customization system
[*] Updated SFX system with improvements from other projects
[*] Small noise added for Mega Pusher button cooldown completion and usage
[/list]
[h3]Gameplay Adjustments:[/h3]
[list]
[*] Capsule machine defaults to 25 tickets if affordable
[*] Ticket amount updates upon lever pull, not prize receipt
[*] Reduced Mega Pusher ability cooldown to 4 minutes
[*] Winter Wonderland Chest value reduced
[*] Winter Wonderland coin per ticket cost increased
[*] Moved prize holes on Winter Wonderland to slow prize earning speed
[*] Capsule machine cannot bet at 0% odds
[*] Max Bet button added to capsule shop
[/list]
[h3]Controls and Interaction:[/h3]
[list]
[*] Enter key can now fire balls and select menu objects
[*] All interactable buttons highlight on hover
[*] Sliders have better visual indicators of fullness
[/list]
[h3]Other Fixes and Improvements:[/h3]
[list]
[*] Improved model loading system for trophy display to reduce resource use
[*] Fixed version number text updating issue
[*] Multiplied cost of customizations by 10x
[*] Default customizations no longer purchasable for 0 tickets
[*] Fixed issue with Chests not spawning on Graveyard board
[/list]