v0.5.1 Patch Notes

Hello everyone, The level editor has only been out for a few days, but I'm already seeing some great maps! It's been exciting to play your creations and see the creativity of the community in action. I apologize to anyone who has experienced bugs and appreciate your feedback and patience. Thank you for your continued support! Bug Fixes: - Fixed bug where translation and rotation settings were linked when duplicating objects. - Fixed bug where coop platforms, falling platforms, or bounce pads wouldn't appear. - Fixed bug where updating a map would change the visibility status (added a dropdown to select visibility settings in the export window). - Fixed bug where you could add translation/rotation to the spike ball pendulum. - Fixed bug where the checkpoint flag wouldn't be deleted or repositioned. - Fixed bug where the red dotted circle from play mode would be visible in the level editor. - Fixed bug where you couldn't see the last swing power line in the level editor. - Fixed bug where duplicating network objects (falling platforms, dash panels, bounce pads, etc.) would cause an error when used in play mode.