v0.4 major patch (new zone!)

Hello everyone, the first major update, version [b]0.4[/b] is now live! Language patch will come soon, by the end of next week. Each major update brings a new zone into the game, and whichever QoL improvements, bugfixes and tweaks I managed to squeeze in during development. Below is a full list of changes. Gl hf! Changelog: [b]New Content:[/b] - Lava Zone completed, with 42+ new cards to get and a new Tama DNA (if the Zone doesn't show up on the world map, go to the Card Shop and talk to Patch again) [b]New Features:[/b] - Deck test, (Test!) button in the lower-left corner of the deck editor - you can test your deck against a dummy enemy deck directly from the editor - Field Rule setting (Classic/Limit. 'Limit' makes the max number of Tama on the field 1 at the start of duel, and it's increased by 1 each round (up to 6)) - Expanded Card Shop (deckbuilders' area) - Sprites (Fire, Water, Earth, Native) have dedicated fusions now [b]QoL:[/b] - AI tweaks (enemy may take longer to decide actions now, if it's too long, reduce the Enemy Intelligence in settings for now) - Album direct keyboard/joystick support (removed mouse emulation) - Deck editor: L2/R2 can be used to switch between elements now - Kobolith trigger clarification (and new keyword, for effects going through Firewall) [b]Balancing:[/b] - Starter deck tweaks (made them a bit more useful/stronger in general) - Enemy deck tweaks (a bit less Buffer Overflows in general) - Talfou DNA tweak [b]Card Changes:[/b] - Buffer Overflow: gives foe 1 extra action after cancelling their card - Carnee: Cost is Any energy instead of Native - Nurturing Light: +2 energy instead of +1 - Anchory: +1 energy instead of +2 on delete - Devibom: summons a [Bomb] instead of dealing 2 dmg on summon - Sponge: -2 BP instead of -1, and it inflicts Dampened too - Slimee: same as Sponge (since that's its trigger) - Anurot: costs 5 energy instead of 6 - Barrier: +2 energy instead of +1 - Tree of Life/Suntreia/Mithree: can revive Shredded Tama too - Crable: gets +1/+1 instead of no bonus - Salafir: inflicts 2 damage instead of 1 - Max Salafir: inflicts 4 damage instead of 2 Next up, I'll begin working on the next (2) Zones, the Mountain Zone and the new town area. These 2 zones will come out at the same time, so the next major update will take a bit longer to come out. In the meantime, there will be at least one minor update, with translations, bugfixes and QoL. For bug reports, discussions and feedback, visit the [b]Discord[/b]: https://discord.gg/ayBKnG3W5X See you again soon!