v0.31.3 Update

Scrapping Simulator

A Low Poly eWaste Scrapping Simulator Game. Disassemble Electronics down to the last Chip, PCB and Screw to Gain Raw Materials, Forge Raw Materials into Ingots, Use a Chemical Process to refine Gold, Invest in Upgrades to grow your business & Much More, Check out Scrapping Simulator Today!

Update v0.31.3 Is Live! Unfortunately I have yet to be able to solve the objects turning a null Pink after Saving/Loading, though after adding the Grey Screws they are now the ones that turn null pink and no longer the Transformers, Capacitors etc - I hope to have this patched asap however there were a few bugs that needed an asap fix so I am releasing this update to fix those issues :) [h2]Patch notes:[/h2] [list] [*] Fixed Ambient & Weather Audio Settings resetting each time loading the game. [*] Added Wave and Flowing Water SFX to the Ocean and Canal to provide a little more atmosphere. [*] Fixed not being able to use the mouse on the First Stage of the Tutorial. [*] Made it so if you are kicked out of the Scrap Yard while interacting with the Shop it now closes the Shop Panel. [*] Fixed the Object Amount Warning still popping up when Saving, as it was not referencing the universal Suggested Object limit. [*] Fixed Servers RAM Module Colliders sometimes randomly not being enabled when attaching the Server to the Disassembly Desk thus not being able to remove them. [*] Fixed Router Lid partially playing it's animation in the Start-up hangtime. [*] Updated D3ad-Mans Car to be more performant by tweaking the LOD's . [*] Updated the Scrap Yard Sign using inspiration from ScrapperManHeHe(phasmophobia)'s Design. [*] Made the Scroll Bar more apparent on the Storage Bucket Management Panel. [*] Made a dark grey variant of Screws to be used on Light colour objects such as the Microwave and PSU, HDD, CD & DVD Drive Sub-Parts etc. [*] Changed the Tired Blinking effect to not fully close and be somewhat transparent so to be a little less disorientating. [/list]