- Fixed a visual issue with the crimson mist
- Updated some effects to trigger them on losing a shield layer instead of getting hit while shielded
- Updated Smart Lantern artifact effects
- Removed shield on some enemies
- Nerfed some epic bosses
- Renamed some keywords (preparing a spell > focusing a spell)
- Spell rewards can now have gems already fused on them
- Changed some random calculations to smooth out results
- Did an optimization pass
- Fixed a display issue with tooltips from elements at the top of the screen
- As always, lots of tweaks on spells, artifacts and enemies