v0.251 Playtest - Second Update

[p]Dear Scholars, Thank you for the feedback and suggestions you have sent us in recent days. We will continue to collect and fix bugs to provide a better experience. Please start a new save file to test the updates.[/p][p][/p][p align="start"]Today's update patch includes the following:[/p][olist][*][p]Resolved the issue where the character started with only 200 HP, was instantly killed by the younger brother, and could not inherit the legacy.[/p][/*][*][p]Optimized the auto-save conditions, reducing the occurrence of realizing there was no save file after defeat.[/p][/*][*][p]Improved the visual presentation of the oversized experience bar that appeared after battles.[/p][/*][*][p]Fixed the issue of misplaced backpack buttons and incorrect recognition of the number of teammates.[/p][/*][*][p]Removed excess portals in the scenes.[/p][/*][*][p]Fixed the error with message recycling in the scroll at the top of the return menu.[/p][/*][*][p]Addressed the lack of detailed descriptions for components during character creation.[/p][/*][*][p]Fixed the issue where a small frame remained after returning to the open world from the map.[/p][/*][*][p]Resolved the problem where locations still showed as occupied after capturing them.[/p][/*][*][p]Fixed errors in the idle travel system in the open world.[/p][/*][*][p]Added guard details to the Tips in the location interaction interface.[/p][/*][*][p]Resolved the bug where using auto-save during idle travel in the open world occasionally caused home data loss.[/p][/*][*][p]Fixed the issue of duplicate buffs being applied.[/p][/*][*][p]Resolved the problem where some performances were not properly deleted.[/p][/*][*][p]Fixed the issue where interacting with the innkeeper could cause the game to freeze.[/p][/*][*][p]Adjusted the size of pop-up messages.[/p][/*][*][p]Modified the presentation of the battle experience bar.[/p][/*][*][p]Fixed the issue where the battle health bar did not refresh properly.[/p][/*][*][p]Improved the slightly shaky performance of movement displacement.[/p][/*][*][p]Resolved the abnormal camera behavior when triggering city interactions during transitions in the open world map. And 27 other miscellaneous minor issues.[/p][/*][/olist][p][/p][p]We are aware that many issues remain unresolved and ask for your patience. Once again, thank you for participating in the test, and we kindly request that you continue to experience the game and submit any BUG reports or improvement suggestions to us at any time. (Many notice board tasks still have obvious BUGs. If encountered, please ignore those malfunctioning NPCs for now, as we are prioritizing issues that cause game freezes or crashes.)[/p][p][/p][p]BUG Report Form:[/p][p][url="https://docs.google.com/forms/d/e/1FAIpQLSc0XKqjLPC7ve3CjKuef8L7ncTOQ0mkOi0JkCnMSBTZ5PqRmg/viewform?usp=dialog"]https://docs.google.com/forms/d/e/1FAIpQLSc0XKqjLPC7ve3CjKuef8L7ncTOQ0mkOi0JkCnMSBTZ5PqRmg/viewform?usp=dialog[/url][/p][p][/p][p] [/p]