Grind, die, upgrade, repeat in this auto-attacking roguelite/RPG! Transform into an enemy-blender with your fave attacks made devastating with equipment, party members, and elemental evolutions. Survive to earn gems to unlock areas, permanent upgrades, characters, and god-like summons.
Hello survivors!
We're so thrilled to release our first bigger content update!
The new content in this build is:
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[*] [b]New area:[/b] [i]The Underpass! [/i]This has a very dungeon-y feel and is super difficult!
[*] [b]New character:[/b] [i]Luna the Summoner![/i] She's a wizardry school student and loves summoning pets to help her.
[*] [b]New attack:[/b] [i]Summon Pet![/i] You can summon pets who wander the battlefield targeting enemies for you! The summon type will depend on the attack level and your highest stat.
[*] [b]+1 Level Up Reroll! [/b]You can unlock it by surviving 20 minutes in the Lost Sands area and never rerolling once.
[*] [b]+1 Party Reroll! [/b]You can unlock it by having a full party of 5 and Reroll at each town.
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Meet Luna, the Summoner!
[img]{STEAM_CLAN_IMAGE}/43769366/fc51538ca9f39b4a5c31a5f0c6eeedd193a9f029.png[/img]
Some fixes/tweaks:
[list]
[*] Gloom should now be unlocked for all Early Access players (even if you didn't play the demo) as long as you complete all the quests in Grasslands. If this isn't happening, please let me know!
[*] Multiple tweaks that should fix Banish not unlocking for some folks. If it's still not happening, let me know!
[*] Fixed bug that banished equipment from levelling even though the item wasn't banished in the menu.
[*] Fixed crash with levelup_script_holyring.
[*] Fixed code that was setting the blocked tile grid for spawning structures.
[*] Fixed an issue with equipment being offered to level even after reaching max level.
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For future updates, we hope to be able to get you new stuff every week or two. But if it's a bigger chunk of work, it may take a little longer.
We love reading everyone's ideas so keep them coming!
Thanks again for the support!
<3 The Samobee Team