v0.15.00 is now live! (Beta)

Fernageddon

Do you like to burn things? We do! A combat turn-based RPG / strategy game. About burning down the world...

[b]End Game[/b] You can now win the game! Destroy all to earn your reward Enemies may well conspire against you once your threat is revealled too. [b]Balance[/b] Armour now auto repairs after each battle. While playing, I found I just did a 1 hour rest after each battle. It was a chore to remember to do... Dungeon changes. You now only get 1 attempt at a dungeon. Flee or win, the dungeon is destroyed. (But they will be a bit easier due to the auto armour repair, above) More things added to map, so should be less empty. (Wanderers, ruins, dungeons...) Glory rewards balanced and improved Ambition rewards balanced and improved Ambush balancing - some events marked as no Ambush possible [b]Combat[/b] People tired too quickly, so a flat +5 Energy recovery each round for everyone Much improved Bow and Crossbow hit percentages Various AI improvements Improved synchronisation of animations (still some to do on this) Increase range of panic check when someone breaks or dies. [b]New Game[/b] You now start facing nearest village (a hint you should go there) [b]Optimisations[/b] Various improvements for users with smaller screens like laptops. [b]Fixes[/b] Corrected champions with hair that went out of frame Fix to transparent bits of scenery blocking view to a building, so you couldn't auto-move there You can now cancel your Ambitions [b]Other[/b] Messages from God to tell you how you are doing and where your enemies lurk Ceremonies! Use your gold to conduct a ritual to appease God for context help on most screens Skill matrix complete for all professions Spellcheck all text! [b] Cosmetic [b] New Main menu icon - the old one is now the one for Ceremonies New magic dagger pic Plus many more minor things I forgot to write down...