Choose your pilot and build your own custom mecha with 10+ weapons and 15+ attachments, then jump to the battlefield against hundreds of enemies to save spacetime itself in this thrilling sci-fi bullet heaven!
[h3][Experience Optimization][/h3]
[list]
[*] Shot farther! Increased the initial range of the Flying Sickle.
[*] Added "Can't kill bosses in seconds" to the description of the Bolt Gun Installation Amplifier Plugin.
[*] Increased relic recovery value
[*] Added "Active Evacuation" function in battle.
[*] Increased the amount of "Technology Points" obtained from Data Centers.
[*] Reduced requirements for certain achievements.
[*] Improved the effect of "Props Effect Enhancement".
[*] Added a switch to pause the game in the background.
[*] Added switch for damage display
[*] Added a switch to automatically eject from the Warehouse after upgrading.
[*] Increased the initial bullet size for machine guns and catapults.
[*] Adjusted the color of the countdown text.
[*] Optimized the display area of the timeline ending screen.
[/list]
[h3][bug fix][/h3]
[list]
[*] Fixed some issues that could cause crashes and improved game stability.
[*] Fixed a bug where the multilanguage follow system switching did not work.
[*] Fixed an issue with overlapping joystick buttons.
[*] Fixed the issue where the number of technology points in the research center was different from the number of technology points in the base.
[*] Fixed Data Center "Timekeeper" achievement not being achieved.
[*] Fixed the issue where the Data Center "Supply Recovery" achievement could not be completed.
[*] Fixed Weapon Upgrade preview values decreasing.
[*] Fixed the issue where the support pod props effect time counts indefinitely.
[*] Fixed an issue where the "Life Recovery" plugin's percentage of blood absorption does not work.
[*] Fixed a bug in the display of the legacy "Linkage Core".
[*] Fixed "Eliminate Leader" mission judgment issue in multi-boss scenarios.
[*] Fixed R&D Center "Emergency Protection" triggering too early.
[*] Fixed the issue of missing rewards when the build level is interrupted.
[*] Fixed an issue where "Technology Points" were missed when all data center items were collected.
[*] Fixed an issue where counterattack damage was not triggered.
[/list]
[img]{STEAM_CLAN_IMAGE}/44837717/edf43a1f28c2e791244cc9c701784ebc740d37ae.png[/img]
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