V0.1.240717 Update | Experience Optimizations & Bug Fixes.

Time Treker

Choose your pilot and build your own custom mecha with 10+ weapons and 15+ attachments, then jump to the battlefield against hundreds of enemies to save spacetime itself in this thrilling sci-fi bullet heaven!

[h3][Experience Optimization][/h3] [list] [*] Shot farther! Increased the initial range of the Flying Sickle. [*] Added "Can't kill bosses in seconds" to the description of the Bolt Gun Installation Amplifier Plugin. [*] Increased relic recovery value [*] Added "Active Evacuation" function in battle. [*] Increased the amount of "Technology Points" obtained from Data Centers. [*] Reduced requirements for certain achievements. [*] Improved the effect of "Props Effect Enhancement". [*] Added a switch to pause the game in the background. [*] Added switch for damage display [*] Added a switch to automatically eject from the Warehouse after upgrading. [*] Increased the initial bullet size for machine guns and catapults. [*] Adjusted the color of the countdown text. [*] Optimized the display area of the timeline ending screen. [/list] [h3][bug fix][/h3] [list] [*] Fixed some issues that could cause crashes and improved game stability. [*] Fixed a bug where the multilanguage follow system switching did not work. [*] Fixed an issue with overlapping joystick buttons. [*] Fixed the issue where the number of technology points in the research center was different from the number of technology points in the base. [*] Fixed Data Center "Timekeeper" achievement not being achieved. [*] Fixed the issue where the Data Center "Supply Recovery" achievement could not be completed. [*] Fixed Weapon Upgrade preview values decreasing. [*] Fixed the issue where the support pod props effect time counts indefinitely. [*] Fixed an issue where the "Life Recovery" plugin's percentage of blood absorption does not work. [*] Fixed a bug in the display of the legacy "Linkage Core". [*] Fixed "Eliminate Leader" mission judgment issue in multi-boss scenarios. [*] Fixed R&D Center "Emergency Protection" triggering too early. [*] Fixed the issue of missing rewards when the build level is interrupted. [*] Fixed an issue where "Technology Points" were missed when all data center items were collected. [*] Fixed an issue where counterattack damage was not triggered. [/list] [img]{STEAM_CLAN_IMAGE}/44837717/edf43a1f28c2e791244cc9c701784ebc740d37ae.png[/img] Please feel free to join the [url=https://discord.com/invite/2p-games-539635951513632768]Discord[/url] and leave us feedback, Thanks!